For Students Entering in Fall 2012 or Later
Data Revision: January 13, 2013
This degree program requires 134 SH
ZA
The 2011 version of this specimen may be found at: 2011 Specimen
Semester 1: Fall
- CS 1200 CS/IS Overview 1 [1 SH]
- CS 1800 Discrete Structures [4 SH]
- CS 1801 Recitation for CS 1800 [0 SH]
- CS 2500 Fundamentals of Computer Science 1 [4 SH]
- CS 2501 Lab for CS 2500 [1 SH]
- GAME 1110 Games and Society [4 SH]
- GAME 1111 Recitation for GAME 1110 [0 SH]
- ENGL 1111 College Writing [4 SH]
Co-op Preparation
Starting in Fall 2012, all students will take CS 1210 in the semester before going on co-op.
- CS 1210 CS/IS Overview 2: Co-op Preparation [1 SH]
Semester 2: Spring
- CS 2510 Fundamentals of Computer Science 2 [4 SH]
- CS 2511 Lab for CS 2510 [1 SH]
- CS 2800 Logic and Computation [4 SH]
- CS 2801 Lab for CS 2800 [1 SH]
- MATH 1260 Math Fundamentals for Games [4 SH]
- PSYC 1101 Foundations of Psychology [4 SH]
Semester 3: Fall
- CS 3500 Object-Oriented Design [4 SH]
- CS 3520 Programming in C++ [4 SH]
- CS 3800 Theory of Computation [4 SH]
- MATH 1341 Calculus 1 for Science and Engineering [4 SH]
Semester 4: Spring
- CS 3540 Game Programming [4 SH]
- CS 3600 Systems & Networks [4 SH]
- CS 4300 Computer Graphics [4 SH]
- GAME Elective 1 [4 SH]
Semester 5: Fall
- CS 3560 Game Algorithms [4 SH]
- CS 4700 Network Fundamentals [4 SH]
- IS 4300 Human Computer Interaction [4 SH]
- GAME 3700 Game Projects: Pre-Production [4 SH]
Semester 6: Fall
- CS 4500 Software Development [4 SH]
- GAME 3800 Game Projects: Assets & Prototyping [4 SH]
- GAME Elective 2 [4 SH]
- ENGL 3302 Advanced Writing in the Technical Professions [4 SH]
Semester 7: Fall
- GAME 4700 Game Design Capstone 1 [4 SH]
- CS/GAME Related Elective 1 [4 SH]
- SOCL 4528 Computers & Society [4 SH]
- Elective 1 [4 SH]
